A Little Like a Week
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We are two students at NTNU who have taken a course called GameDesign, and this is our result!
The finished game is going to contain seven different days (levels), in stead of only one. The way the game is designed, we recommend that you refresh and repeat it a few times. Then you get to understand the mechanics of using the trending-console, to search for the right hashtags in the right places, and to operate in a faster paste. Between levels, the frame would optimally announce how many likes the player has left to reach the goal.
- Use arrow keys to move
- Use space to post pictures
- Choose the hashtags that are trending (in the console to the right)
Welcome to the hectic world of a like-gatherer! Post the best pictures, use the right hashtags, and one day, you might get the legendary 100 000 likes, and to become happy.
Status | In development |
Platforms | Unity Web Player (Legacy), Windows, macOS, Linux |
Author | Kvemo |
Genre | Simulation |
Tags | 16-bit, social-commentary |
Download
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